Connect editors
Enroll every Unreal Editor with a project-scoped connection and see which workstations are ready.
UnrealOS connects your Unreal Editor projects to the people, AI workflows, and hosted services that move them forward—without turning your creative work into a black box.
UnrealOS is designed around the moments that matter: connecting an editor, starting a workflow, seeing what happened, and knowing what to do next.
Enroll every Unreal Editor with a project-scoped connection and see which workstations are ready.
Give teams a clear path from an editor action to a provider-backed operation and its result.
Credentials, status, artifacts, and audit history stay visible without taking authority away from the editor.
Use a short-lived code to bind a workstation to the right project and environment.
Let your AI client discover UnrealOS and native Unreal capabilities from the editor.
Use hosted providers and editor tools while operations remain visible and scoped.
Inspect status, events, artifacts, and audit history in the SaaS workspace.
Create a workspace and connect your first Unreal Editor.